Class ReflectiveShell
Defined in File Boundary.h
Inheritance Relationships
Base Type
public Module(Class Module)
Class Documentation
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class ReflectiveShell : public Module
Shell with reflective boundary.
If a particle crosses the boundary it is reflected back inside or outside (position and velocity) depending where it came from. Particles can overshoot (be outside of the box during the step) since the step size is not limited by this module.
Public Functions
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ReflectiveShell(Vector3d center, double r)
Constructor
- Parameters:
center – vector corresponding to the center of the sphere
r – value corresponding to the radius of the shell
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void setRadius(double r)
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virtual std::string getDescription() const
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void setDescription(const std::string &description)
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inline size_t addReference() const
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inline size_t removeReference() const
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inline int removeReferenceNoDelete() const
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inline size_t getReferenceCount() const
Protected Attributes
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mutable size_t _referenceCount
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ReflectiveShell(Vector3d center, double r)