Program Listing for File ParticleMapsContainer.h

Return to documentation for file (include/crpropa/magneticLens/ParticleMapsContainer.h)


#include <map>
#include <vector>
#include "crpropa/magneticLens/Pixelization.h"
#include "crpropa/magneticLens/MagneticLens.h"

#include "crpropa/Vector3.h"

namespace crpropa{
class ParticleMapsContainer
    std::map< int , std::map <int , double*> > _data;
                Pixelization _pixelization;
    double _deltaLogE;
    double _bin0lowerEdge;

                // get the bin number of the energy
                int energy2Idx(double energy) const;
                double idx2Energy(int idx) const;

                // weights of the particles
                double _sumOfWeights;
                std::map< int , double > _weightsPID;
                std::map< int , map<int, double> > _weights_pidEnergy;

                // lazy update of weights
                bool _weightsUpToDate;
                void _updateWeights();

                ParticleMapsContainer(double deltaLogE = 0.02, double bin0lowerEdge = 17.99) : _deltaLogE(deltaLogE), _bin0lowerEdge(bin0lowerEdge), _pixelization(6), _weightsUpToDate(false), _sumOfWeights(0)


    size_t getNumberOfPixels()
      return _pixelization.getNumberOfPixels();

                double *getMap(const int particleId, double energy);

                void addParticle(const int particleId, double energy, double galacticLongitude, double galacticLatitude, double weight = 1);

                void addParticle(const int particleId, double energy, const Vector3d &v, double weight = 1);

                // returns a vector of all particle ids in th
                std::vector<int> getParticleIds();

                // the energies are in eV
                std::vector<double> getEnergies(int pid);

                void applyLens(MagneticLens &lens);;

                // energy in eV , galacticLongitude in rad [-pi ... pi], galacticLatitudes in rad [-pi/2 ... pi/2]
                void getRandomParticles(size_t N, vector<int> &particleId,
                        vector<double> &energy, vector<double> &galacticLongitudes,
                        vector<double> &galacticLatitudes);

                // places a cosmic ray with given PID and energy according to the
                // probability maps. Returns false if not possible.
                bool placeOnMap(int pid, double energy, double &galacticLongitude, double &galacticLatitude);

                // force weight update prior to get random particles. Only necessary when
                // reusing pointer to maps after calculating weights
                void forceWeightUpdate();

                double getSumOfWeights()
                        if (!_weightsUpToDate)
                        return _sumOfWeights;

                double getWeight(int pid, double energy)
                        if (!_weightsUpToDate)
                        return _weights_pidEnergy[pid][energy2Idx(energy)];

} // namespace parsec